Puppet
This is my final project for the videogame studies I pursued in Montreal, in Canada.
I was in a team of three. In the team I was in charge of the level design and the production My other teammates were just in charges of their respective areas, which were narration and game art.
We had a total creative liberty, without any main theme. My team and I decided to go on a quite unsettling experience in an abandoned theatre that the player would explore.
In summary, along the experience the player will explore an abandoned theatre ruled by a terrible antagonist who uses fear and violence to establish his authority. Through the different environnements of the level, the player encounters citizens of this theatre. By discussing with them, the player can fell the influence of the antagonist.






